SpellDive Wiki
Spells
Each class starts with 1 spell. Level the class up to unlock more.
Fire Wizard


Flame Wave
A sweeping beam of flame that scorches a lane.

Flame Walker
Leave burning ground behind you as you move.

Combust
Detonates a burning enemy, releasing the remaining burn damage.


Fire Tornado
An independent whirlwind of flame that hunts down enemies on its own.
Unlocked at class level 5
Meteorite
A flaming rock crashes down, exploding on impact. Highly effective on dinos.
Unlocked at class level 6
Frost Wizard


Frost Nova
Explodes ice around you knocking back enemies. Chchchchchch-chilly bomb.

Frost Walker
Leave an icy trail behind you that slows pursuers.

Shatter
Frozen enemies break for massive damage, bursting into shards that strike everything nearby.



Blizzard
A creeping storm of ice that slowly rolls across the field. Sentient storm that understands the full range of human emotions.
Unlocked at class level 6
Storm Wizard


Lightning Bolt
Your standard lightning bolt. As seen in Florida.

Overload
An arc chains between shocked enemies — the more that are shocked, the harder it hits.

Ball Lightning
A sentient ball of lightning that craves destruction.

Lightning Armor
Crackling armor that absorbs part of incoming damage and shocks attackers.
Unlocked at class level 4
Lightning Breath
A point-blank cone of storm cloud and crackling bolts. It's like fire breath but lightning.
Unlocked at class level 5
Lightning Spear
Summon a spear of lightning that hurls itself at enemies. Why is it so angry?
Unlocked at class level 6
Venom Wizard


Poison Cloud
A lingering cloud that withers enemies inside it. You'd think they wouldn't stand in it.

Corrosion
A caustic field — enemies inside take increased damage from all sources.

Poison Acceleration
A withering beam that locks onto poisoned enemies and makes their poison tick much faster.

Smog Aura
A toxic haze that clings to you, withering everything that comes close. Hygiene is important.
Unlocked at class level 4
Venom Mines
Scatter traps at your feet that burst into lingering toxic clouds when stepped on. Probably a war crime.
Unlocked at class level 5
Plague
Passive: enemies that die poisoned splash their gross poison onto everything nearby.
Unlocked at class level 6
Jellyfish Wizard


Tentacle Dart
A barbed tendril that threads through a line of enemies, stinging each.

Medusa Crown
Fast-spinning stingers orbit you, shocking whatever brushes them.

Nettle Cloud
Release a moving cloud of nematocysts, poisoning anything it touches.
Unlocked at class level 5
Bloom of Stings
Scatter a bloom of stinger pods; each bursts into a shocking, venomous cloud when stepped on.
Unlocked at class level 7
Fish Wizard


Fish Missile
A fish rides a jet of water towards dense packs. Make sure you have your exit buddy before exiting the jet stream.

Harpoon Launch
Shoot a chaining harpoon.








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