Lightning · Chain

Sting Lash

Jellyfish Wizard

Starting Spell

A crackling tendril that whips through a few foes, leaving venom in each.

Damage
16
Cooldown
2.2s
Range
30 studs
Chain jumps
3
Jump range
20 studs
Unlock
Starting Spell

How it works

  • Poison for 3s: 15% of hit damage every 1s, stacking up to 4 times.
  • 30% chance to Shock for 1.5s, increasing damage taken by 12%.

Tags

  • Chain
  • Poison
  • Shock

Run cards made for it

Cards that fit any spell work on it too.

More Jellyfish Wizard spells

  • Tentacle Dart

    Poison · Projectile

    A barbed tendril that threads through a line of enemies, stinging each.

  • Medusa Crown

    Lightning · Orbit

    Fast-spinning stingers orbit you, shocking whatever brushes them.

  • Nettle Cloud

    Poison · Zone

    Release a moving cloud of nematocysts, poisoning anything it touches.

    Unlocked at class level 5
  • Bloom of Stings

    Poison · Mine

    Scatter a bloom of stinger pods; each bursts into a shocking, venomous cloud when stepped on.

    Unlocked at class level 7