- Fire
- Starter
Fire Wizard
Explosive damage and lingering burns.
- Starting Spell
- Fireball
- Spells
- 7
- Skill tree
- 35 nodes
- Familiar
- Ember Drake
How to get it
Open from the start
Spells


Flame Wave
A sweeping beam of flame that scorches a lane.

Flame Walker
Leave burning ground behind you as you move.

Combust
Detonates a burning enemy, releasing the remaining burn damage.


Fire Tornado
An independent whirlwind of flame that hunts down enemies on its own.
Unlocked at class level 5
Meteorite
A flaming rock crashes down, exploding on impact. Highly effective on dinos.
Unlocked at class level 6
Ascension
To Ascend, reach the class level and pay essence and resources.
Pet
Your class pet joins you and collects resources for you. +10% damage.
Attuned
Starting Spell: pick a class spell that every run starts with. Crit unlocked (+10% crit chance), +10% damage, +10% health. Can be used in fusion. Your full spell set stays unlocked through ascensions. Title: the Attuned.
40 Cinder Log, 2 Molten Heart
Enlightened
Dash Mastery: this class's dash can be equipped on any class. −25% dash cooldown with this class, +2 free card rerolls every run (does not stack across classes), +10% damage, −5% damage taken. Title: the Enlightened.
60 Cinder Log, 4 Molten Heart
Quickened
A fifth spell slot with this class. −15% cooldowns, +20% damage. Title: the Quickened.
90 Cinder Log, 6 Molten Heart
Bonded
Your pet grows to its second form and collects double. Spell mastery picks every 4 spell levels. +25% damage, +15% health, ×1.25 Essence. Title: the Bonded.
120 Cinder Log, 8 Molten Heart
Kindled
Starting Upgrades: begin every run with three bonus level-up picks. Built-in Modifier: a chosen card is attached to your Starting Spell from the start. +30% damage, −10% cooldowns, +25% in-run XP. Title: the Kindled.
160 Cinder Log, 10 Molten Heart
Empowered
Twin Cast: every spell fires one more projectile. +50% damage, −8% damage taken. Title: the Empowered.
200 Cinder Log, 14 Molten Heart
Prosperous
×1.5 Essence and ×2 resources from runs with this class. Rare resource nodes appear from the first loop. +50% damage, +20% health. Title: the Prosperous.
250 Cinder Log, 18 Molten Heart
Ascendant
Your pet grows to its final form: it collects triple and gathers resources while you are away. Phoenix: revive once per run at half health. +75% damage, −10% damage taken. Title: the Ascendant.
300 Cinder Log, 22 Molten Heart
Transcendent
A sixth spell slot and a second Starting Spell. Empowered Dash: this class's dash hits twice as hard with longer invincibility. Two more Starting Upgrade picks. ×2 damage, +25% health, −10% damage taken, −15% cooldowns, ×1.6 Essence. The title Transcendent and an aura that follows you into the arena.
400 Cinder Log, 30 Molten Heart
