SpellDive Wiki

Skill Trees

Spend essence, skill points and Ascension Points on upgrades that last.

Essence Tree17 stats

Buy these with essence in SPELLS → PASSIVE UPGRADES. Every level is permanent, works on every class and has no cap.

  • DEFENSE

    • Max Health

      +3 Max Health per level

      100essence for level 1

    • Armor

      +1 Armor per level

      100essence for level 1

    • Regeneration

      +0.1 HP/s regen per level

      100essence for level 1

    • Toughness

      -1% damage taken per level

      100essence for level 1

  • ATTACK

    • Damage

      +2% damage per level

      100essence for level 1

    • Cooldowns

      -1% cooldowns per level

      100essence for level 1

    • Projectile Speed

      +2% projectile speed per level

      100essence for level 1

  • CRIT AND LUCK

    • Crit Chance

      +0.5% crit chance per level

      100essence for level 1

    • Crit Damage

      +5% crit damage per level

      100essence for level 1

    • Luck

      +1% luck per level

      100essence for level 1

  • MOVEMENT

    • Move Speed

      +1% move speed per level

      100essence for level 1

    • Pickup Radius

      +3% pickup radius per level

      100essence for level 1

  • AREA AND EFFECTS

    • Area

      +2% area per level

      100essence for level 1

    • Status Duration

      +2% effect duration per level

      100essence for level 1

    • Status Power

      +2% status power per level

      100essence for level 1

  • XP

    • Run XP

      +2% XP per level

      100essence for level 1

    • Class XP

      +2% class XP from run rewards per level, not chests

      150essence for level 1

Prices

Level 1 costs 100 essence (Class XP 150). Each level after that costs 20% more than the last, and every level you own in another stat adds 1%.

One stat at 100, nothing else bought

Level 1
100
100 total
Level 5
207
743 total
Level 10
515
2,591 total
Level 15
1,283
7,196 total
Level 20
3,194
18,658 total
Level 25
7,949
47,184 total
Level 30
19,781
118,172 total

Class trees6 classes

Each class has its own tree. Buy nodes in SPELLS → CLASS UPGRADES with skill points: every class level gives 1. Ascending resets the class to level 1 and refunds every point, and you can reset a tree for free at any time.

Skill points
◆ 1
For every class level
Most at once
◆ 79
At class level 80
Cost per level
◆ 1–3
1 in tiers I–II, 2 in III–IV, 3 in V
Whole tree
◆ 157
Every level of every node

Fire Wizard

35 nodes · ◆ 157 total

Class

DAMAGE

9 nodes · ◆ 43

Fire Attunement

+2% damage per level

5 levels, 1 skill point each

Kindling

+1% damage per level

4 levels, 1 skill point each

Intensify

+2% damage per level

4 levels, 1 skill point each

Critical Study

+2% crit chance per level

3 levels, 2 skill points each

Wrath

+2% damage per level

3 levels, 2 skill points each

Mastery

+4% damage per level

3 levels, 2 skill points each

Onslaught

+5% crit damage per level

3 levels, 2 skill points each

Keystone

Inferno

+20% damage

1 level, 3 skill points each

Keystone

Sunforged

+10% damage, +10% crit damage

1 level, 3 skill points each

EFFECTS

9 nodes · ◆ 38

Potent Effects

+5% effect duration per level

3 levels, 1 skill point each

Studies

+1% status power per level

4 levels, 1 skill point each

Lore

+2% effect duration per level

3 levels, 1 skill point each

Channeling

+2% effect duration per level

3 levels, 1 skill point each

Deep Lore

+2% status power per level

3 levels, 2 skill points each

Inscribe

+2% status power per level

3 levels, 2 skill points each

Secrets

+3% effect duration per level

3 levels, 2 skill points each

Arcana

+2% status power per level

2 levels, 2 skill points each

Keystone

Grand Grimoire

+8% effect duration, +4% status power

1 level, 3 skill points each

SPEED

9 nodes · ◆ 39

Swiftness

-0.5% cooldowns per level

4 levels, 1 skill point each

Traveler

+1% move speed per level

3 levels, 1 skill point each

Quicken

-1% cooldowns per level

4 levels, 1 skill point each

Momentum

+2% projectile speed per level

3 levels, 1 skill point each

Celerity

-1% cooldowns per level

3 levels, 2 skill points each

Drift

+2% move speed per level

3 levels, 2 skill points each

Hasten

-1.5% cooldowns per level

3 levels, 2 skill points each

Slipstream

+4% projectile speed per level

2 levels, 2 skill points each

Keystone

Timeweaver

-5% cooldowns, +4% projectile speed

1 level, 3 skill points each

DEFENSE

8 nodes · ◆ 37

Vigor

+8 Max Health per level

5 levels, 1 skill point each

Shell

+1 Armor per level

4 levels, 1 skill point each

Mending

+0.1 HP/s regen per level

3 levels, 1 skill point each

Fortify

+15 Max Health per level

3 levels, 2 skill points each

Endure

-1% damage taken per level

3 levels, 2 skill points each

Ironward

+2 Armor per level

3 levels, 2 skill points each

Lifeblood

+20 Max Health per level

2 levels, 2 skill points each

Keystone

Colossus

+40 Max Health, +5 Armor

1 level, 3 skill points each

Frost Wizard

35 nodes · ◆ 157 total

Class

DAMAGE

9 nodes · ◆ 43

Frost Attunement

+2% damage per level

5 levels, 1 skill point each

Kindling

+1% damage per level

4 levels, 1 skill point each

Intensify

+2% damage per level

4 levels, 1 skill point each

Critical Study

+2% crit chance per level

3 levels, 2 skill points each

Wrath

+2% damage per level

3 levels, 2 skill points each

Mastery

+4% damage per level

3 levels, 2 skill points each

Onslaught

+5% crit damage per level

3 levels, 2 skill points each

Keystone

Deep Freeze

+25% effect duration, +10 armor

1 level, 3 skill points each

Keystone

Wintervein

+10% effect duration, +5 armor

1 level, 3 skill points each

EFFECTS

9 nodes · ◆ 38

Potent Effects

+5% effect duration per level

3 levels, 1 skill point each

Studies

+1% status power per level

4 levels, 1 skill point each

Lore

+2% effect duration per level

3 levels, 1 skill point each

Channeling

+2% effect duration per level

3 levels, 1 skill point each

Deep Lore

+2% status power per level

3 levels, 2 skill points each

Inscribe

+2% status power per level

3 levels, 2 skill points each

Secrets

+3% effect duration per level

3 levels, 2 skill points each

Arcana

+2% status power per level

2 levels, 2 skill points each

Keystone

Grand Grimoire

+8% effect duration, +4% status power

1 level, 3 skill points each

SPEED

9 nodes · ◆ 39

Swiftness

-0.5% cooldowns per level

4 levels, 1 skill point each

Traveler

+1% move speed per level

3 levels, 1 skill point each

Quicken

-1% cooldowns per level

4 levels, 1 skill point each

Momentum

+2% projectile speed per level

3 levels, 1 skill point each

Celerity

-1% cooldowns per level

3 levels, 2 skill points each

Drift

+2% move speed per level

3 levels, 2 skill points each

Hasten

-1.5% cooldowns per level

3 levels, 2 skill points each

Slipstream

+4% projectile speed per level

2 levels, 2 skill points each

Keystone

Timeweaver

-5% cooldowns, +4% projectile speed

1 level, 3 skill points each

DEFENSE

8 nodes · ◆ 37

Vigor

+8 Max Health per level

5 levels, 1 skill point each

Shell

+1 Armor per level

4 levels, 1 skill point each

Mending

+0.1 HP/s regen per level

3 levels, 1 skill point each

Fortify

+15 Max Health per level

3 levels, 2 skill points each

Endure

-1% damage taken per level

3 levels, 2 skill points each

Ironward

+2 Armor per level

3 levels, 2 skill points each

Lifeblood

+20 Max Health per level

2 levels, 2 skill points each

Keystone

Colossus

+40 Max Health, +5 Armor

1 level, 3 skill points each

Storm Wizard

35 nodes · ◆ 157 total

Class

DAMAGE

9 nodes · ◆ 43

Storm Attunement

+2% damage per level

5 levels, 1 skill point each

Kindling

+1% damage per level

4 levels, 1 skill point each

Intensify

+2% damage per level

4 levels, 1 skill point each

Critical Study

+2% crit chance per level

3 levels, 2 skill points each

Wrath

+2% damage per level

3 levels, 2 skill points each

Mastery

+4% damage per level

3 levels, 2 skill points each

Onslaught

+5% crit damage per level

3 levels, 2 skill points each

Keystone

Tempest

-12% cooldowns

1 level, 3 skill points each

Keystone

Stormheart

-4% cooldowns, +5% projectile speed

1 level, 3 skill points each

EFFECTS

9 nodes · ◆ 38

Potent Effects

+5% effect duration per level

3 levels, 1 skill point each

Studies

+1% status power per level

4 levels, 1 skill point each

Lore

+2% effect duration per level

3 levels, 1 skill point each

Channeling

+2% effect duration per level

3 levels, 1 skill point each

Deep Lore

+2% status power per level

3 levels, 2 skill points each

Inscribe

+2% status power per level

3 levels, 2 skill points each

Secrets

+3% effect duration per level

3 levels, 2 skill points each

Arcana

+2% status power per level

2 levels, 2 skill points each

Keystone

Grand Grimoire

+8% effect duration, +4% status power

1 level, 3 skill points each

SPEED

9 nodes · ◆ 39

Swiftness

-0.5% cooldowns per level

4 levels, 1 skill point each

Traveler

+1% move speed per level

3 levels, 1 skill point each

Quicken

-1% cooldowns per level

4 levels, 1 skill point each

Momentum

+2% projectile speed per level

3 levels, 1 skill point each

Celerity

-1% cooldowns per level

3 levels, 2 skill points each

Drift

+2% move speed per level

3 levels, 2 skill points each

Hasten

-1.5% cooldowns per level

3 levels, 2 skill points each

Slipstream

+4% projectile speed per level

2 levels, 2 skill points each

Keystone

Timeweaver

-5% cooldowns, +4% projectile speed

1 level, 3 skill points each

DEFENSE

8 nodes · ◆ 37

Vigor

+8 Max Health per level

5 levels, 1 skill point each

Shell

+1 Armor per level

4 levels, 1 skill point each

Mending

+0.1 HP/s regen per level

3 levels, 1 skill point each

Fortify

+15 Max Health per level

3 levels, 2 skill points each

Endure

-1% damage taken per level

3 levels, 2 skill points each

Ironward

+2 Armor per level

3 levels, 2 skill points each

Lifeblood

+20 Max Health per level

2 levels, 2 skill points each

Keystone

Colossus

+40 Max Health, +5 Armor

1 level, 3 skill points each

Venom Wizard

35 nodes · ◆ 157 total

Class

DAMAGE

9 nodes · ◆ 43

Venom Attunement

+2% damage per level

5 levels, 1 skill point each

Kindling

+1% damage per level

4 levels, 1 skill point each

Intensify

+2% damage per level

4 levels, 1 skill point each

Critical Study

+2% crit chance per level

3 levels, 2 skill points each

Wrath

+2% damage per level

3 levels, 2 skill points each

Mastery

+4% damage per level

3 levels, 2 skill points each

Onslaught

+5% crit damage per level

3 levels, 2 skill points each

Keystone

Virulence

+30% effect duration

1 level, 3 skill points each

Keystone

Plaguebearer

+8% status power, +8% effect duration

1 level, 3 skill points each

EFFECTS

9 nodes · ◆ 38

Potent Effects

+5% effect duration per level

3 levels, 1 skill point each

Studies

+1% status power per level

4 levels, 1 skill point each

Lore

+2% effect duration per level

3 levels, 1 skill point each

Channeling

+2% effect duration per level

3 levels, 1 skill point each

Deep Lore

+2% status power per level

3 levels, 2 skill points each

Inscribe

+2% status power per level

3 levels, 2 skill points each

Secrets

+3% effect duration per level

3 levels, 2 skill points each

Arcana

+2% status power per level

2 levels, 2 skill points each

Keystone

Grand Grimoire

+8% effect duration, +4% status power

1 level, 3 skill points each

SPEED

9 nodes · ◆ 39

Swiftness

-0.5% cooldowns per level

4 levels, 1 skill point each

Traveler

+1% move speed per level

3 levels, 1 skill point each

Quicken

-1% cooldowns per level

4 levels, 1 skill point each

Momentum

+2% projectile speed per level

3 levels, 1 skill point each

Celerity

-1% cooldowns per level

3 levels, 2 skill points each

Drift

+2% move speed per level

3 levels, 2 skill points each

Hasten

-1.5% cooldowns per level

3 levels, 2 skill points each

Slipstream

+4% projectile speed per level

2 levels, 2 skill points each

Keystone

Timeweaver

-5% cooldowns, +4% projectile speed

1 level, 3 skill points each

DEFENSE

8 nodes · ◆ 37

Vigor

+8 Max Health per level

5 levels, 1 skill point each

Shell

+1 Armor per level

4 levels, 1 skill point each

Mending

+0.1 HP/s regen per level

3 levels, 1 skill point each

Fortify

+15 Max Health per level

3 levels, 2 skill points each

Endure

-1% damage taken per level

3 levels, 2 skill points each

Ironward

+2 Armor per level

3 levels, 2 skill points each

Lifeblood

+20 Max Health per level

2 levels, 2 skill points each

Keystone

Colossus

+40 Max Health, +5 Armor

1 level, 3 skill points each

Jellyfish Wizard

35 nodes · ◆ 157 total

Class

DAMAGE

9 nodes · ◆ 43

Jellyfish Attunement

+2% damage per level

5 levels, 1 skill point each

Kindling

+1% damage per level

4 levels, 1 skill point each

Intensify

+2% damage per level

4 levels, 1 skill point each

Critical Study

+2% crit chance per level

3 levels, 2 skill points each

Wrath

+2% damage per level

3 levels, 2 skill points each

Mastery

+4% damage per level

3 levels, 2 skill points each

Onslaught

+5% crit damage per level

3 levels, 2 skill points each

Keystone

Paralytic

+25% effect duration, +5% crit chance

1 level, 3 skill points each

Keystone

Deepcurrent

+3% crit chance, +8% effect duration

1 level, 3 skill points each

EFFECTS

9 nodes · ◆ 38

Potent Effects

+5% effect duration per level

3 levels, 1 skill point each

Studies

+1% status power per level

4 levels, 1 skill point each

Lore

+2% effect duration per level

3 levels, 1 skill point each

Channeling

+2% effect duration per level

3 levels, 1 skill point each

Deep Lore

+2% status power per level

3 levels, 2 skill points each

Inscribe

+2% status power per level

3 levels, 2 skill points each

Secrets

+3% effect duration per level

3 levels, 2 skill points each

Arcana

+2% status power per level

2 levels, 2 skill points each

Keystone

Grand Grimoire

+8% effect duration, +4% status power

1 level, 3 skill points each

SPEED

9 nodes · ◆ 39

Swiftness

-0.5% cooldowns per level

4 levels, 1 skill point each

Traveler

+1% move speed per level

3 levels, 1 skill point each

Quicken

-1% cooldowns per level

4 levels, 1 skill point each

Momentum

+2% projectile speed per level

3 levels, 1 skill point each

Celerity

-1% cooldowns per level

3 levels, 2 skill points each

Drift

+2% move speed per level

3 levels, 2 skill points each

Hasten

-1.5% cooldowns per level

3 levels, 2 skill points each

Slipstream

+4% projectile speed per level

2 levels, 2 skill points each

Keystone

Timeweaver

-5% cooldowns, +4% projectile speed

1 level, 3 skill points each

DEFENSE

8 nodes · ◆ 37

Vigor

+8 Max Health per level

5 levels, 1 skill point each

Shell

+1 Armor per level

4 levels, 1 skill point each

Mending

+0.1 HP/s regen per level

3 levels, 1 skill point each

Fortify

+15 Max Health per level

3 levels, 2 skill points each

Endure

-1% damage taken per level

3 levels, 2 skill points each

Ironward

+2 Armor per level

3 levels, 2 skill points each

Lifeblood

+20 Max Health per level

2 levels, 2 skill points each

Keystone

Colossus

+40 Max Health, +5 Armor

1 level, 3 skill points each

Fish Wizard

35 nodes · ◆ 157 total

Class

DAMAGE

9 nodes · ◆ 43

Fish Attunement

+2% damage per level

5 levels, 1 skill point each

Kindling

+1% damage per level

4 levels, 1 skill point each

Intensify

+2% damage per level

4 levels, 1 skill point each

Critical Study

+2% crit chance per level

3 levels, 2 skill points each

Wrath

+2% damage per level

3 levels, 2 skill points each

Mastery

+4% damage per level

3 levels, 2 skill points each

Onslaught

+5% crit damage per level

3 levels, 2 skill points each

Keystone

Schoolmaster

+20% damage

1 level, 3 skill points each

Keystone

The Big One

+10% damage, +10% crit damage

1 level, 3 skill points each

EFFECTS

9 nodes · ◆ 38

Potent Effects

+5% effect duration per level

3 levels, 1 skill point each

Studies

+1% status power per level

4 levels, 1 skill point each

Lore

+2% effect duration per level

3 levels, 1 skill point each

Channeling

+2% effect duration per level

3 levels, 1 skill point each

Deep Lore

+2% status power per level

3 levels, 2 skill points each

Inscribe

+2% status power per level

3 levels, 2 skill points each

Secrets

+3% effect duration per level

3 levels, 2 skill points each

Arcana

+2% status power per level

2 levels, 2 skill points each

Keystone

Grand Grimoire

+8% effect duration, +4% status power

1 level, 3 skill points each

SPEED

9 nodes · ◆ 39

Swiftness

-0.5% cooldowns per level

4 levels, 1 skill point each

Traveler

+1% move speed per level

3 levels, 1 skill point each

Quicken

-1% cooldowns per level

4 levels, 1 skill point each

Momentum

+2% projectile speed per level

3 levels, 1 skill point each

Celerity

-1% cooldowns per level

3 levels, 2 skill points each

Drift

+2% move speed per level

3 levels, 2 skill points each

Hasten

-1.5% cooldowns per level

3 levels, 2 skill points each

Slipstream

+4% projectile speed per level

2 levels, 2 skill points each

Keystone

Timeweaver

-5% cooldowns, +4% projectile speed

1 level, 3 skill points each

DEFENSE

8 nodes · ◆ 37

Vigor

+8 Max Health per level

5 levels, 1 skill point each

Shell

+1 Armor per level

4 levels, 1 skill point each

Mending

+0.1 HP/s regen per level

3 levels, 1 skill point each

Fortify

+15 Max Health per level

3 levels, 2 skill points each

Endure

-1% damage taken per level

3 levels, 2 skill points each

Ironward

+2 Armor per level

3 levels, 2 skill points each

Lifeblood

+20 Max Health per level

2 levels, 2 skill points each

Keystone

Colossus

+40 Max Health, +5 Armor

1 level, 3 skill points each

Ascension Perks29 perks

Each Ascension gives an Ascension Point for its tier: a class reaching A3 gives a Tier 3 point. Spend them at the Heartspire in PERKS. A perk costs 1 point of its own tier per level, works for every class and is never reset.

Up to 6 points per tier, one from each class.

  1. Tier 1

    Ascension 1 · Pet

    • Ember of Might

      +6% damage per level

      Max: +36% damage

    • Ember of Life

      +8% Max Health per level

      Max: +59% Max Health

    • Deep Pockets

      Token storage rises from 30 to 60 for rerolls, banishes and Fate rerolls. Free card rerolls cap at 8

      One level

  2. Tier 2

    Ascension 2 · Attuned

    • Essence Bonus

      +10% Essence from runs per level

      Max: +77% Essence from runs

    • Class XP Bonus

      +10% class XP from run rewards per level, not chests

      Max: +77% class XP from run rewards, not chests

    • Wide Draft

      Every level-up offers 4 cards instead of 3

      One level

  3. Tier 3

    Ascension 3 · Enlightened

    • Fate's Favor

      +5% luck per level

      Max: +30% luck

    • Deepened Might

      +10% damage per level

      Max: +60% damage

    • Banish

      Once per run per level, remove a card from this run for good

      Up to 2 levels

  4. Tier 4

    Ascension 4 · Quickened

    • Windwalker

      +4% move speed per level

      Max: +27% move speed

    • Widened Horizons

      +6% area per level

      Max: +42% area

    • Double Step

      A second dash charge

      One level

  5. Tier 5

    Ascension 5 · Bonded

    • Head Start

      Begin every run with a bonus level-up pick per level

      Up to 2 levels

    • Crowned Might

      +15% damage per level

      Max: +90% damage

    • Extra Objective

      One more objective every loop (and one more Boss Loot pick)

      One level

  6. Tier 6

    Ascension 6 · Kindled

    • Stoneward

      −4% damage taken per level

      Max: −22% damage taken

    • Deepened Sigils

      +6% status power per level

      Max: +42% status power

  7. Tier 7

    Ascension 7 · Empowered

    • Killing Edge

      +15% crit damage per level

      Max: +90% crit damage

    • Colossal Heart

      +12% Max Health per level

      Max: +97% Max Health

    • Ascendant Power

      +15% damage for every difficulty tier above Normal

      One level

  8. Tier 8

    Ascension 8 · Prosperous

    • Golden Age

      +25% Essence from runs

      One level

    • Avatar of Might

      +25% damage per level

      Max: +150% damage

    • Abyss Key

      Unlocks the Abyss difficulty on every map you have cleared at Nightmare

      One level

      Abyss difficulty
  9. Tier 9

    Ascension 9 · Ascendant

    • Time Dilation

      −6% cooldowns per level

      Max: −31% cooldowns

    • World's Reach

      +8% area per level

      Max: +59% area

    • Dual Dash

      Equip a second dash: both effects fire on every dash

      One level

  10. Tier 10

    Ascension 10 · Transcendent

    • Transcendent Might

      +50% damage per level

      Max: +300% damage

    • Eternal Head Start

      Two more bonus run-start level-up picks

      One level

    • Void Key

      Unlocks the Void difficulty on every map you have cleared at Abyss

      One level

      Void difficulty