Smoother spell effects

SpellDivefixed

Big spell effects late in a run no longer slow down devices. Your spells still deal the same damage.

Fixed

  • Smoother late runs. Big spell effects late in a run slowed some phones (and high end computers) to about 0-15 FPS. We trimmed the effects, while spells still deal the same damage.
  • Big blasts. A huge blast still reaches its full size, but its particles stay small enough to fit on screen.
  • Stacked hits. When many hits from one spell land on the same spot at once, you see 1 effect instead of a pile.
  • Big volleys. When one spell drops more than 24 hits at once, like a big Sinker Strike, only the first 24 show particles. Every hit still deals damage.